GUS Daily Digest Fri, 11 Nov 94 9:37 PST Volume 16: Issue 11 Today's Topics: 3.53 disks on Ultrasound Experience?!?! EarthSiege, GUS, and HMI Earth Siege and GUS Extracting samples (2 msgs) FPS FBPro '95 Help Needed Front Page Sports Baseball Games using GUS and CD Getting digest's messages individually. GS & Tie Fighter... GUS Daily Digest V16 #10 (5 msgs) Linux audio w/ Mosaic MMPM Swapping Myst and Music New! GUS WWW Page... Replying to Digest sampling ques., midi, GUS MAX memory specs Ultrasound Experience? Ultrasound Experience CD-ROm Ultrasound Internet Archive Services - Validating New Files wciii demo and dragon lore Windows native mod player? Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- Date: Thu, 10 Nov 94 22:19:13 CST From: Jim English Subject: 3.53 disks on Ultrasound Experience?!?! I can't beleive it! The lady on the phone at gravis said the install disks on the Ultrasoudn Experience CD was v3.56 and it turns out its 3.53?!?!? Didn't 3.53 come out like a while ago? What gives? ? -jim ______________________________________________________________________________ Jim English - jenglish@hpserv.keh.utulsa.edu / EJP51823@vax1.utulsa.edu ______________________________________________________________________________ ------------------------------ Date: Thu, 10 Nov 94 11:39:31 PST From: "Brian Hayes, Sierra Systems" Subject: EarthSiege, GUS, and HMI Hey gang. I lost the name of the person who posted about the gus fix for ES. Thanks. I tried last night, and I couldn't get the e028 to work, but I looked and that was the setting for Gus Max 8bit Stereo. I tried e024 which is the 8bit Gus Ultrasound Stereo, and it works fine. If you don't have the music driver at a002, I get the boot back to DOS. Great sound, and with the added speech pack, it's a great game. Pseudo GUS support aside. So, I figured I'd try the other HMI games. FPS Football, which up to now I have been playing with sbos -o4, uses different HMI drivers. the FPS HMI drivers are all named HMI*.386, where the ES HMI drivers are all HMI*.DRV (or perhaps I have those reversed... anyway, it doesn't matter). I copied over the ES drivers into the FPS dir, renamed them, set them up the same in the resource.cfg file, and no luck. There are other common files between the games, and I copied all of those over too. No luck. FPS is still silent in ANY GUS mode. I suspect baseball would be the same if anyone has it..... So, no luck from my end. If anyone else has the ability to try this, can they see if I missed anything? I'm tired of the clicking noises if FPS! cheers, Brian Hayes Health: (604) 952-1834 Ministry of health, Client Registry Internet: BAHAYES@BCSC02.GOV.BC.CA ------------------------------ Date: Thu, 10 Nov 1994 14:46:36 -0800 (PST) From: George!!! Subject: Earth Siege and GUS I tried what the guy posted yesterday and it didn't work. He said to: edit resource.cfg: change E027 to E028 add A002 to MusicDriver# First of all, the Driver# for the digital effects for mine was E023. Anyways, here's another way to do it: In the file resource.cfg edit: the Music Driver#, change to A002. When you run soundset, you will notice the Music is set to Digital card with Base Address set to 388 (or was it 338?). Keep it that way. Don't set it to 220. I ran with these settings and got music and sound effects. Unfortunately, you get a XMS corrupt error or something like that if you run QEMM v7.5 :( -George!!! ------------------------------ Date: Thu, 10 Nov 1994 12:15:14 -0600 (CST) From: clarkb@netstar.com (Clark Bremer) Subject: Re: Extracting samples > Date: Wed, 9 Nov 1994 14:25:17 -0500 (EST) > From: "K.S. Holly" > Subject: Extracting samples > > I know this is old news but I've only recently gotten into making music > with the GUS. > > How can I extract samples from midi files or mod files? Midi files do not have samples embedded in them. They use the patches that are downloaded to the gus. If the patch is not in the format you need, there are countless conversion utilities. Extracting samples from mod files is easy, using a utility like ripper. (in the sound/mod/util dir on any of the gus ftp sites). Again, you may need a conversion utility to change the resulting raw sample file to the format you need. > Oh, and one more question. If I was not going to be doing any sampling, > is it worth is to take advantage of the 'upgrade to the MAX' offer? Nah. -- =========================================================================== _ _ Clark Bremer clarkb@netstar.com / /_) Software Engineer, NetStar Inc. \_/__) 10250 Valley View Road MPLS, MN 55344 ------------------------------ Date: Fri, 11 Nov 1994 11:56:15 GMT From: Clarke Brunt Subject: Re: Extracting samples >From: "K.S. Holly" >How can I extract samples from midi files or mod files? ------------------------------ Date: Thu, 10 Nov 1994 14:24:51 -0500 From: medeiros@fontana.East.Sun.COM (Dave Medeiros - Sun Parallel Open Systems) Subject: FPS FBPro '95 Help Needed I know I have seen talk about this already but I have deleted the old digests. Has anybody gotten sound to work for a 1M GUS. The sound here is worse then in FB Pro. At least there the sounds sounded OK. Thanks, Dave.... ------------------------------ Date: Thu, 10 Nov 1994 18:03:49 -0500 (EST) From: "K.S. Holly" Subject: Front Page Sports Baseball Has anyone else besides me had trouble getting FPS Baseball to work? I know it's a Dynamix and there's lots of trouble with those, but Ultrasound is listed in the sound options! No matter what irq I choose, no sound. And when I try to auto-detect it chooses Microsoft Sound System at address f40. YECH! Any ideas? Kevin ------------------------------ Date: Thu, 10 Nov 94 12:27:19 CST From: dwaldron@ccmail.rrddts.donnelley.com Subject: Games using GUS and CD I can't get GUS to work with my CD. I'm using DOS 5 and I can set up an autoexec.bat and config.sys to load the SCSI CD programs allowing me to access my SCSI CD ROM drive on E: But, when I run sbos or ultramid, my E: drive becomes inaccessible No longer a valid drive. sbos works fine as long as I then run programs from my C Drive. I'm trying to install the game Day of the Tentacle, Maniac Mansion II, which is on CD. Please help... dwaldron@rrddts.donnelley.com ------------------------------ Date: Thu, 10 Nov 1994 12:23:17 -0600 (CST) From: clarkb@netstar.com (Clark Bremer) Subject: Re: Getting digest's messages individually. > Date: Wed, 9 Nov 1994 12:06:12 -0800 (PST) > From: Juan Carlos Leon > Subject: Getting digest's messages individually. I vote yes! > > Hi, some people have talked about the possibility of getting the messages > individually instead of the whole at a time. I also agree with this approach, > most of the list don't use the digest approach (or give it as a option). > Receiving individual messages could offer us the following advantages: [advantages deleted] > So what people think? hey list-administrator! is this possible? I disagree. I like getting it all at once. Getting 20-30 extra emails every day would be extremely annoying. The best solution, of course, is if we had a choice. CB. -- =========================================================================== _ _ Clark Bremer clarkb@netstar.com / /_) Software Engineer, NetStar Inc. \_/__) 10250 Valley View Road MPLS, MN 55344 ------------------------------ Date: Fri, 11 Nov 94 08:52:40 EST From: ukrwitt@apg.philips.co.uk (Trevor Witten) Subject: GS & Tie Fighter... I installed Tie Fighter last night and ran the MegaEm program that was supplied with it and that has been optimised for Tie. Anyway, when playing the game, I didn't get any digital sound although the General midi music worked sometimes (there seemed to be some wrong patches judging by the random instrument noises it was generating). I think re-calibrating the joystick seemed(?) to restart the music for a bit before it reverted back to its random instrument mode. I then tried SBOS which gave better digital sound but the digital samples seemed to affect the joystick control and the ship would lurch around somewhat. Sorry to re-ask something that's probably been discussed a while ago but does any one have any suggestions to improve the sound? I have the GUS installed at 220, DMA 1, IRQ 7 and a fax/modem sitting on IRQ 5. I'm using an old GUS card which hasn't had such problems with MegaEm in the past. Using Megaem, I did get digital sound out of the Tie install program (but no general midi music). Thanks for any help :) Trevor. ------------------------------ Date: Thu, 10 Nov 1994 13:49:39 -0500 From: AdvGravis@aol.com Subject: Re: GUS Daily Digest V16 #10 The only custom patch we used on the CD was the 500K piano patch. However, in the CD, the narration states: "Here is a midi file using a custom 500 kilobyte piano patch". (or something like that!). In any case, unlike other companies, the CD was done legit, without any additional hardware. Bryan ------------------------------ Date: Thu, 10 Nov 1994 19:57:11 +0100 From: Karl Erik Asbjoernsen Subject: Re: GUS Daily Digest V16 #10 > Date: Wed, 9 Nov 1994 12:06:12 -0800 (PST) > From: Juan Carlos Leon > Subject: Getting digest's messages individually. I vote yes! > > Hi, some people have talked about the possibility of getting the messages > individually instead of the whole at a time. I also agree with this approach, > most of the list don't use the digest approach (or give it as a option). > Receiving individual messages could offer us the following advantages: > - faster response, since you don't have to wait until the end of the day to get > the messages. > - because of this we get more real-time interactivity between users. > - easier to respond, since you don't get the whole digest in your editor when > you want to add some quotes. > - more responses, because of the point above. > - easier to store, we can store the useful messages and erase the others. > - less complains from users arguing because of long digest. > - those "whole replied digests" could be easily identified and erased. > - other points and you can add. > > So what people think? hey list-administrator! is this possible? Well, I'm not sure... One good point about the digest is that everyone can read the answers. Maybe we could have one digest and one mailing-list? Just a thought..... /------------------------I-----------------------------\ I Karl Erik Asbjornsen I Student at: I I I Ostfold College I I Snailmail: I Department of Computing I I Nordkappsgt 7. I and Automation I I 1707 Sarpsborg I I I Norway I Email: karlea@oleg.hiof.no I \------------------------I-----------------------------/ ------------------------------ Date: Thu, 10 Nov 1994 20:01:50 +0100 From: Karl Erik Asbjoernsen Subject: Re: GUS Daily Digest V16 #10 > Date: Thu, 10 Nov 1994 11:07:23 GMT > From: Clarke Brunt > Subject: Re: Replying to Digest > > I prefer the Digest. I would probably unsubscribe if I had loads > of individual GUS messages coming in throughout the day, and it > would take me longer to read. Some listservers allow you to > choose between Digest and mailing-list format - I haven't heard > that ours does. A REALLY good solution!!! I VOTE FOR THIS!! Or lets keep the digest as it is. /------------------------I-----------------------------\ I Karl Erik Asbjornsen I Student at: I I I Ostfold College I I Snailmail: I Department of Computing I I Nordkappsgt 7. I and Automation I I 1707 Sarpsborg I I I Norway I Email: karlea@oleg.hiof.no I \------------------------I-----------------------------/ ------------------------------ Date: Thu, 10 Nov 1994 16:14:28 +0000 From: Vince Subject: Re: GUS Daily Digest V16 #10 On Thu, 10 Nov -1, GUS Server wrote: > > Date: Wed, 9 Nov 1994 12:06:12 -0800 (PST) > From: Juan Carlos Leon > Subject: Getting digest's messages individually. I vote yes! > > Hi, some people have talked about the possibility of getting the messages > individually instead of the whole at a time. I also agree with this approach, > most of the list don't use the digest approach (or give it as a option). > Receiving individual messages could offer us the following advantages: > - faster response, since you don't have to wait until the end of the day to > get the messages. > - because of this we get more real-time interactivity between users. > - easier to respond, since you don't get the whole digest in your editor when > you want to add some quotes. > - more responses, because of the point above. true. > - easier to store, we can store the useful messages and erase the others. please note that some machines have limitations on disk space and if they had like so many messages to store then it might slow the machine down and have less resources for others. > - less complains from users arguing because of long digest. > - those "whole replied digests" could be easily identified and erased. > - other points and you can add. > > So what people think? hey list-administrator! is this possible? > I'm the list administrator and I was the one who started this whole question :-) What I think is we should have a digest and a mailing-list so all posts goes to the mailing list and the digest will consist of all the mailing-list posts for the day or after a certain number of lines and you can subscribe to either one or both. > Juan > -- > email: jleon@scf.usc.edu > Major in Electrical Engineering, Computers > University of Southern California > Los Angeles, CA. USA > Yikes, The List Administrator is from UCLA..... I have nothing against the Trojans though... Cheers, Vince E-mail: vince@kbrown.oldcampus.yale.edu,\|/ Sys Adm - CircleStar Technologies,Inc. root@berkeley.circlestar.com,(o o) San Francisco, California USA _________________________oOO__(_)__OOo_____________________________ | There are many forms of science but only physics is the quantum | | leap of the 21st Century. | \_________________________________________________________________/ uPoy@physics.ucla.edu UCLA Physics Los Angeles, California USA GUS Digest Adminstrator Advanced Gravis UltraSound Card - The ultimate in soundcard technology ------------------------------ Date: Fri, 11 Nov 1994 10:21:50 +1000 (EST) From: Chuck Biscuits Subject: Re: GUS Daily Digest V16 #10 > From: "K.S. Holly" > Sorry if this got posted twice... > Is the memory for the MAX any different than the memory used on the > original GUS? Does it still use the same DRAMs? the Max uses the same memory setup as the 3.73 or higher (if there is any) GUS cards do, which is different to the older Ultrasounds. It's a two chip, 1024kb set, it comes with one of the two chips (surface mounted), and there's a socket for the other one. The chip listed in the manual that you can use is an NEC one, part no. uPD42S4260LE-80 (or whatever speed you like, but no slower than -80 i'd recommend :) #cb ------------------------------ Date: Thu, 10 Nov 1994 20:44:48 -0500 (EST) From: Mike Batchelor Subject: Re: Linux audio w/ Mosaic Not the GUS Server once wrote... > > ------------------------------ > > Date: Tue, 8 Nov 1994 12:47:07 -0600 (CST) > From: Chris Bongaarts > Subject: Re: GUS Daily Digest V16 #8 > > >If you want to get Mosaic to work wth your GUS, there's nothing > >device specific to be done....here's a script I used to use: > >cat $1 > /tmp/sound_file > >cat /tmp/sound_file > /dev/audio > > > > Why is it necessary to copy it to /tmp first? Wouldn't it be easier > to say: > > cat $1 > /dev/audio If you don't copy it somewhere first, Mosaic will delete it when it's finished playing. Not cool if you liked the sample, and wanted to keep it, especially if it's a big one downloaded over PPP or term. :) > ------------------------------ > > Date: Tue, 8 Nov 1994 13:33:14 -0800 (PST) > From: sabe@sdcc13.ucsd.edu (Shige Abe) > Subject: Linux & General Comments > > How to most of you reply or answer messages on the GUS digest? I > always endup with the whole message in VI and have to delete 99% of > it before sending it back. Is that the only way? Because of the > hassle, I normally don't reply to messages even when I know the > answer. Neither do I. It seems the digest will be going to separate messages soon. In the meantime, there's probably a perl script somewhere you could invoke via procmail to split it up and dump it back into your mailbox. > For Linux users, which is the best way to play back digitized > sounds? I'm using dsp right now. Also, can you send the beep > through the soundcard? For .au files, "cat file.au > /dev/audio". For .wavs "cat file.wav > /dev/dsp". And there are some .wav and .au play programs in the usual Linux places that give you some more control. -- M.Batchelor@babylon4.clark.net Prediction #1: Taxes will be the same or higher in 1996 as they are now. Prediction #2: There will be no balanced budget amendment. Prediction #3: No term limits will be enacted. ------------------------------ Date: Thu, 10 Nov 1994 14:54:46 -0500 (EST) From: rjm@dciem.dnd.ca (Robert Manley) Subject: MMPM Swapping DANTONIO@PROCESS.COM (Momentary Language, Sexual Situations) wrote: > Subject: Re: GUS Daily Digest V16 #9 > > >Date: 9 Nov 94 09:53:46 MET > >From: "R." > >Subject: OS/2 supporting GUSMax > > >I am about to get Warp (OS/2 v3). But I am wondering: Does it support > >my recently bought advanced GUSMax? 'Cause I read in a faq that OS/2 > >2.1 didn't. Do the drivers come with the package or should I download > >it from a site? > > Gravis has yet to release an "offical" GUS or GUSMax driver for OS/2. However > Robert Manley HAS and he says they work just fine under WARP. I can say they > work (mostly) fine under 2.1(1). The problem has to do with the amount of > swapping needed to load MMPM to play a system sound. For reasons I don't > understand, the SB drivers don't have this delay. Once MMPM IS swapped in, > remaining sounds play nearly instantly... There is nothing in my driver which causes this slowdown. In fact, the amount of swapping with it should be MUCH less than that for the SB or PAS16 due to the way I handle the DMA transfers. Look on comp.os.os2. multimedia for the complaints from people with those cards. Robert. -- # Robert J. Manley, rjm@dretor.dciem.dnd.ca # # NTT Systems Inc., Toronto, Ontario, CANADA # # OS/2:OSs :: 92,93 Blue Jays:MLB :: Canada:World # ------------------------------ Date: Fri, 11 Nov 1994 08:25:08 -0800 (PST) From: Truong Nguyen Subject: Myst and Music I just bought Myst. I have GUS running on v3.56 software. During the introduction there is music and sound, but when the game starts, no music. Is it suppose to be like that? I get few sound effects, like going up the tower, you hear the door close and lights turn off. Other then that, nothing. In the making a myst, they said that it had 45 minutes of origingal music, what do I have to do to get the music going? Any suggestions would be appreciated. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Truong Nguyen | Electrical Engineering & Computer Science | csa-mu@po.eecs.berkeley.edu | University of California, Berkeley | vtruong@uclink2.berkeley.edu |---------------------------------------------| vince1@freenet.fsu.edu | It is by will alone I set my mind in motion | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------------------------ Date: Fri, 11 Nov 1994 03:17:02 -0500 (EST) From: "Christopher M. DiPierro" Subject: New! GUS WWW Page... In the spirit of spreading the information about the GUS, I have created a new GUS WWW page. It's primary function will be to provide access to informational text files (including back issues of the digest, the FAQ, the glist, etc) and important binary files (such as the installation disks). Although it's not quite done yet (some of the links have yet to be put in as do a lot of the back issues of the digests) you are welcome to check it out whenever you want. The address (for lack of a better term) is below: http://www.wam.umd.edu/~cdipierr/gus/ Enjoy, and to whoever maintains the list of WWW/FTP/Gopher sites, please add this at your conveninece. Thanks.. ---------------------------------------------------------------------------- Chris DiPierro: cdipierr@wam.umd.edu | Major(s): CS && ??ASTR?? University of Maryland at College Park | CS && Space == cool == -270 C Gravis Ultrasound (GUS) FAQ Maintainer | Current GUS FAQ is: v2.01 [94/11/01] To quote IBM: "Think" | This space intentionally left blank. ---------------------------------------------------------------------------- ------------------------------ Date: Thu, 10 Nov 1994 16:24:17 -0600 From: ken@austin.ibm.com (Ken Goach IBM) Subject: Re: Replying to Digest Clarke Brunt writes: >I prefer the Digest. I would probably unsubscribe if I had loads >of individual GUS messages coming in throughout the day I agree. Keep it as a digest. I average at least 100 pieces of email a week - I can't handle any more! Ken My $0.02 worth! ------------------------------ Date: Thu, 10 Nov 94 23:49:02 EST From: yee@expert.cc.purdue.edu (michael yee) Subject: Re: sampling ques., midi, GUS MAX memory specs This is my first posting to the digest and I've tried to cite people's questions with my answers. > From: "K.S. Holly" > Subject: Extracting samples > > I know this is old news but I've only recently gotten into making music > with the GUS. > > How can I extract samples from midi files or mod files? 1) From my "limited knowledge" of midid files, I'm not aware of any that have any onboard samples, hence this is why they are generally much smaller than say a "typical mod file". A midi file uses your patches on your hard drive to play the instruments on each channel in the song. (This is the major arguement for advocates of mod files: since the samples in a mod file are in the song, it should generally sound the same on anyone's computer while a midi song depends upon the patches you have ) Note: this is a generality and Ihave no biases. If I have made a mistake or what I have said is not clear please correct me. To answer your question of sample rippers; try ftp "ing" to ftp.eng.ufl.edu explore around and look for something of the sort (something)/demos/music/(some-thing)/rippers. Please help me with this one. here is the .txt file for GETSA100.txt GetSamps version 1.00. A sample ripper that rips from 13 formats and saves as 6.. Supports the GUS but DOES NOT require it! (don't 'ya just hate that!) then you can use convrt13.zip to convert the sample to whatever format you need. here's the specs from its .txt file CONVERT v1.3B, (c) 1994, Jesus Villena : jvillena@dsic.upv.es ------------------------------------------------------------ ***Third Revision : 13 New formats added, including SBK (SoundBlaster AWE32)!! Some formats improved (S3M,ULT,MOD,IFF) New Switches added to force mono and 8 bits conversion ***Second Revision: New formats added (Ensoniq keyboards, including ASR-10) Kurzweil K2000 file format added. Some useful utilities have been incorporated. Convert is a tool which traslate samples among varios instrument, musical and sample file formats, including the Ultrasound PAT format and the new EMU SoundFont Bank used in the SoundBlaster AWE32 card. It is easy to use and very powerful. It serves as an universal utility for interchanging samples between different applications and computers (support for varios Amiga, Apple, Next and Sun formats), and for extracting high quality instrument waveforms from some of best professional samplers (Ensoniq, Yamaha, Roland, Kurzweil). The formats which Convert works in this version are the following: 669 669 Tracker Module AIFF Audio Interchange Format File (AIFF) AU Sun/Next Audio File DMF Delusion Digital Music File DSF Delusion Digital Sound File DSM Digital Sound Module FAR Farandole Composer Module FSM Farandole Composer WaveSample F2R Farandole Linear Module F3R Farandole Blocked Linear Module GKH, ED? Ensoniq Disk Image (VFX, SD, EPS, ASR, TS) IFF Interchange Format File (IFF) INS, EF? Ensoniq Instrument File KRZ Kurzweil K2000 File MED MED/OctaMED Module MOD Protracker/Fastracker/Startrekker Module MTM MultiTracker Module OKT Oktalizer Module PAC SBStudio II Package or Song PAT Gravis Ultrasound Patch PSM Protracker Studio Module RAW PCM Signed Raw Sound File SBK Emu SoundFont Bank (AWE32 Bank) SDK Roland S-550/S-50/W-30 Disk Image SDS MIDI Sample DUMP Standard File SDX Sample DUMP Exchange File SF IRCAM Sound File" SMP Samplevision File SND PCM Unsigned Raw Sound File SOU SBStudio II Sound File STM Scream Tracker 1 & 2 S3I, SMP Digiplayer/ST3 Sample File S3M Scream Tracker v3 Module TXW Yamaha TX-16W Wave File ULT UltraTracker Module UNI UNIMOD Module UWF UltraTracker WaveSample VOC Creative Lab's Sound File WAV Microsoft Windows RIFF WAVE More formats will be supported by future versions. Please, contribute and send me descriptions or files of some format you have. > > I have not had time to try them out but let me know how it goes Another alternative is that if you can get Ultratracker 1.6 you can load a "mod" and use the extract sample tool included. In addition it supports (I'm pretty sure) the .WAV format. > > Oh, and one more question. If I was not going to be doing any sampling, > is it worth is to take advantage of the 'upgrade to the MAX' offer? > > All help appreciated. to everyone who has asked this question; As of November 6, 1994 when I called Gravis to order the Ultrasound Experience CD (can't wait) the lady on ext 1095 (the number is (604) 431-5020) said the upgrade for registered users for a 1MB GUS MAX is $170 and the offer expires 12/31/1994 (yes, it must still be in effect!) 2) If you need patches try propats 3.0. There was some discussion about this a while ago and its been a while since I downloaded it so I don't know a site off-hand. Here are the specs; WEATHER UNDERGROUND STUDIOS-----------------------------------------------DAT mastering - Remote Recording - Motion Picture Scoring - Digital Audio P.O. Box 878 Wolfville, N.S. Canada B0P 1X0 ----------------------------------------------[affiliated with urr R&D]--- ProPats 3.0 - by Tom Roscoe (C) 1994 urr R&D The files PP3-1.ZIP thru PP3-19.ZIP comprise ProPats 3.0, and while it is possible to download just one or a few of the archives and use those patches, you won't be able to use the installation utility or PatchControl unless you have downloaded the *entire* archive collection. What's new in ProPats 3.0:=-=-=-=-=-=-=-=-=-=-=-=-= * PatchControl (utility to control your propats GM installation) * Patch installation utility (installs base installation for PatchControl and also can automatically effortlessly upgrade specific Ultrasound patches with appropriate ProPats ones, while backing up the original Ultrasound ones in case of memory problems or incompatibilities) * sampled drum loops * basses (acoustic, electric, and analog / digital synth) * sound effects * more orchestral patches * acoustic drum kit * drum sounds sampled with FX * nylon string guitar * grand piano that's warmer and good for 88 keys (and a smaller version of the same patch for GM) * harpsichord patch * more Akai AX-60 patches * more grungy vocal clips, samples and lines * a new voicedoo patch * more general synth patches * more world patches * better documentation! It is strongly reccommended that everyone download the *entire* package of ProPats 3.0, since this is the last time these patches are going to be issued (they have been tweaked as far as they're gonna go). ProPats 3.0 is the "base installation" upon which future "Supplemental Sound Disks" will build or add to. Ideas for future SSD's are Acoustic Drum Loops, more Sound Effects, Vocal Clips, Organs, and a better acoustic drum kit. There is not going to be a ProPats 4.0 as such. The following is a list of the types of patches contained in the PP3-x.ZIP archives: PP3-1.ZIP - Basses PP3-2.ZIP - Basses and Drums PP3-3.ZIP - Drums and Sound Effects PP3-4.ZIP - Sound Effects PP3-5.ZIP - Sound Effects and Guitars PP3-6.ZIP - Guitars PP3-7.ZIP - Guitars and piano PP3-8.ZIP - Grand Pianos PP3-9.ZIP - Grand Pianos PP3-10.ZIP - Electric and Digital Pianos / Organ PP3-11.ZIP - Organs / Harpsichord / Drum Loops PP3-12.ZIP - Drum Loops and Orchestral PP3-13.ZIP - Orchestral PP3-14.ZIP - Orchestral and Generic Synths PP3-15.ZIP - Rhodes Model-760 and SC-55 and Generic Synths PP3-16.ZIP - Rhodes Model-760 and Akai AX-60 PP3-17.ZIP - Akai AX-60 and vocals PP3-18.ZIP - Vocal Clips, Lines, Effects, and doos PP3-19.ZIP - Vocal Clips, Lines, Effects, and World / Ethnic If you have any problems or questions, email me or James at the following email addresses: me: 002111M@DRAGON.ACADIAU.CA (but *only* till the end of August) James: 911499R@AXE.ACADIAU.CA My email address will change to an account at McGill in September, so you can check out future SSD's to find my address. Have fun!duranduran on IRC [Tom Roscoe in real life] > > Note be sure to backup your patches in your ultrasnd\midi dir. or where ever your computer calls up the patches for GM. This is because many of the propat .mid files are greater than 64k, meant to be used as solo instruments and Mega-em has a problem recognizing the files when you select "Update" or "Replace Ultrasnd patches" (read the setup file included). When you type the emuset -fxx it gives a unrecognized format error and simply skips the patch. > ------------------------------ > > ------------------------------ > > Date: Wed, 9 Nov 1994 16:40:13 -0800 (PST) > From: Thomas Ngo > Subject: Re: GUS Daily Digest V16 #9 > > Um... Does anyone know where I can get the gravis CD? I heard > there was alot of midi's and mods... (my most favorite things). And I > would love to test them out on my gus. > > ------------------------------ call the above number I mentioned before. If you have a credit card handy the cost which includes shipping if you are in the US (I'm at Purdue) was $7.00 , parcel post. > > > Date: Wed, 9 Nov 1994 22:22:23 -0500 (EST) > From: Ryan Baker > Subject: Re: Latest GUS, Mega-Em, and messages > > To anyone who hasn't found out yet, the managers of the GUS FTP > sites are running behind a little and all of the newest files are still on > the submit diectories. This includes the GUS v3.56 installation disks, > Propatches 3.0, Windows v5.47 drivers and other such. To get to the sites > with the submit dirctory available go to either the EPAS or Oregon State > FTP Sites, (archive.epas.utoronto.ca, or archive.orst.edu), unfourtunately > neither of these sites carry the rest of the files. Also for those > without direct FTP access, search for the Oregon State Gopher, the main > one and then select 6, 7, then 8 > Also, about the problems with Mega-Em discussed several issues ago > they were involving QEMM on some 486's and Pentiums in which the error EMM > Incompatability would be displayed. Changing to EMM fixed the problem, > but I never found a way to fix the problem, if anyone knows I would > appreciate hearing the solution. This is exactly what I encountered with propats and I too did not get this resolved yet other than my guesses I mentioned before (patches greater than 64k, etc) > /_/ \__/ |_| \__/ \_\ > > > Date: Wed, 9 Nov 1994 14:32:33 -0500 (EST) > From: "K.S. Holly" > Subject: Memory for MAX different? > > Is the memory for the MAX any different than the memory used on the > original GUS? Does it still use the same DRAMs? from my understanding; the memmory chips the MAX uses are "normal". That is they are I believe 256x16 bit chips (256k) which are the ones you find on SVGA cards to bring them from 1 mb to 2mb. It is possible that the newer gus's also use these chips. (Yoong-Chert Foo > ------------------------------ Date: Thu, 10 Nov 1994 14:19:39 -0600 (CST) From: read@utpapa.ph.utexas.edu (Dave Read) Subject: Ultrasound Experience? Has anyone gotten the Ultrasound Experience CD to work? I received mine a few days ago, and it still has yet to work. I have two hard drives (C: and D:) and the CD drive (E:). I suspect that the code is hard-coded to expect the CD drive to be E:, because the failure causes a box to pop up saying that the CD is unavailable, and the CD drive's light never flickered. Anyone with a similar setup get the thing to work? -Dave -- Dave Read (read@utpapa.ph.utexas.edu) "When in doubt, sheet it out." UT-Austin Heavy Ion Physics Grad Student PGP public key available by 'finger' G O B R A V E S ! ! ------------------------------ Date: Thu, 10 Nov 94 12:46:25 CST From: Jim English Subject: Ultrasound Experience CD-ROm hey all, I ordered my copy of the Ultrsound Experience CD-ROM last wed, and I havent got it yet (it is now thurs one week later), i was wondering if anyone who ordered it around that time has received it yet? The lady told me like 2 days, but i figured since someone said they were swamped with orders that it might be a little late getting here. If I don't get it by friday I'm going to call Gravis to check on what happened. Thanks for any help -jim (BTW I ordered by credit card on da phone.) -- ______________________________________________________________________________ Jim English - jenglish@hpserv.keh.utulsa.edu / EJP51823@vax1.utulsa.edu ______________________________________________________________________________ ------------------------------ Date: 11 Nov 94 1:31 -0800 From: Thomas Wong Subject: Ultrasound Internet Archive Services - Validating New Files Just to let everyone know that I will be validating the new files in the submit directory of EPAS. So expect files to be moved to the correct directories. Thomas. ------------------------------ Date: Thu, 10 Nov 1994 15:20:13 -0700 (MST) From: Ignatius Tam Subject: wciii demo and dragon lore Forwarded message: > Apart from wc3, anyone got the sound from Dragon's Lore (right?) demo? > it seems it hates my gus, and it seems it can use Megaem, but nah... sorry guys, i haven't checked it through... you has to use mouse and it will not give any sound until you talk to the old man (using RIGHT click as opposed to docu.), and the ONLY sound i heard during the adventure till now. great graphics and lots of potential... > From: chhF90@hamp.hampshire.edu (Chris Hedberg) > Subject: WC3 Demo- Can someone try to upload it? > > I know it's on a CD, but if it's not _too_ huge, could it be popped onto an > FTP site? I'll volunteer my machine, if need be. A _lot_ of people would be > very happy if that could be accomplished. Anybody interested in trying it, > just contact me. > -Chris Hedberg > > ChhF90@hamp.hampshire.edu i would love to if i can sit down and upload 20 something meg zipped (i suspect) to my univ. account and upload that to you... i just not happy to run the demo with no sound... :( -iGnatius ------------------------------ Date: Thu, 10 Nov 1994 12:29:29 -0600 (CST) From: clarkb@netstar.com (Clark Bremer) Subject: Re: Windows native mod player? > Date: Wed, 9 Nov 94 14:15:01 CST > From: tom@cornhusker.oppd.gov (Tom Heng) > Subject: Re: Windows native mod player? > > > Date: Tue, 8 Nov 1994 12:19:01 -0800 (PST) > > From: Dylan Nicolle ^ | I think the problem lies right here, Tom!! ------------+ > > Subject: Windows native mod player? > > Gusmod sucks, I think anyone with a scread of intelligence will see that. > ^^^^^^ > Anyone with a shread of intelligence can spell. > > I think that it is pretty rude to insult what is already out there and > demand others to produce something you desire. Why don't you get to work > to produce this? I agree that Gusmod is not the best mod player available, > but it was free. And I must agree with Tom wholeheartedly! CB. -- =========================================================================== _ _ Clark Bremer clarkb@netstar.com / /_) Software Engineer, NetStar Inc. \_/__) 10250 Valley View Road MPLS, MN 55344 ------------------------------ From: (null) >Sorry if this got posted twice.... Dare we ask why it is being posted twice if you know that it is going to be? ------------------------------ Date: Thu, 10 Nov 94 10:34:05 -0800 From: Fred Handloser >From: Juan Carlos Leon >Subject: Getting digest's messages individually. I vote yes! > >Hi, some people have talked about the possibility of getting the messages >individually instead of the whole at a time. I also agree with this approach, >most of the list don't use the digest approach (or give it as a option). >Receiving individual messages could offer us the following advantages: > >So what people think? hey list-administrator! is this possible? I would like to see the default still be the whole digest. A number of lists I'm on offer this as the default with the individual messages as an option. I for one couldn't handle the volumn of individual messages with my style of mail reading/archiving. I agree with a lot of your advantages but see the need for both options. Fred Handloser ---------------------------- ------------------------------ End of GUS Daily Digest V16 #11 *******************************